Network simulation is a technique where a program models the behavior of a network either by calculating the interaction between the different network entities (hosts/packets, etc.) using mathematical formulas, or actually capturing and playing back observations from a production network.

## Network Simulation Option

Provide details in the following fields for Network Simulation:

- Enable Network Simulation : When enabled, user is simulated on different bandwidth and location.
- Jitter : Jitter is defined as a variation in the delay of received packets. The sending side transmits packets in a continuous stream and spaces them eventually apart. Because of network congestion, improper queuing, or configuration errors, the delay between packets can vary instead of remaining constant. User have the following fields for jitter:
  - Network Jitter Forward : It is any deviation in, or displacement of, the signal pulses in a high-frequency digital signal from server to client.
  - Reverse : Specify the time difference of packets received at client side.
- Adverse Factory Latency : It is the variable percentage for latency and packet loss from server to client and vice versa.
- Loss(%) : Specify the packet loss in %.